GRID

Specifies grid config for ASCII art, affecting visual style and perception. Each grid type represents how ASCII art might appear on different screen resolutions

► Lite: Low-res display, minimal detail.

► Regex: Standard display, moderate detail.

► Expanded: High-res display, maximum detail.

Palettes

Palettes derived from VIC-20 colors. System selects a palette and then randomly picks colors from it to render ASCII characters.

► Full: Utilizes complete Commodore color set with black background.

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► Based: Limited Commodore palette with based blue background.

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Modifiers

Determines visual effects on ASCII characters. Selected modifier applies specific transformations affecting the art's texture and animation.

The strength of the selected modifier is also randomized for each token.

VSync

HSync

DiagRoute

WaveShift

BitFlip

SpiralCore

Interlace

Face

Specifies the foundational pixel face used to guide ASCII art generation. Each face type (51 total) is named after historical coding terms, viruses, operating system functions, or commands. Faces serve as the primary template, influencing the overall structure and thematic expression of the ASCII representation. This approach bridges traditional pixel art with modern ASCII aesthetics, reflecting both historical and contemporary digital cultures.

SysRq

Morris

PunchCard

Nibble

DeaDBEEF

Klez

Jolt

NULLPtr

ILOVEYOU

Mydoom

SysCall

FlipFlop

NoOp

ByteRider

CISC

RISC

Endian

BitWise

Halt

CoreDump

EBCDIC

Octal

Michelangelo

ALU

VAXen

Semaphore

ParityBit

Opcode

XORgate

LogicGate

Chmod

Echo

CacheFlush

LogicBomb

Asm

ZettaCore

YottaFlop

XenoByte

PhantomIRQ

GhostByte

BitRot

Flapper

CoreWar

Quine

Deorbit

Netcat

WireShark

CIH

Pentium

Cliff

Pepe